Required Foundational concepts for the Metaverse

Foundational concepts for the Metaverse

In the following section, we further dig into the definition of and the key concepts around building out the metaverse from various leading companies in the technology world as well as views/definitions of the concept from some prominent industry commentators.

Meta’s view: Metaverse as an embodied internet

Metaverse comes from the Greek word “Beyond” and is about creating a next generation of the internet beyond the constraints of screens and physics. The metaverse is expected to be the next platform for the internet with the medium even more immersive—an embodied internet where

people are in the experience, not just looking at it. Users will be able to do almost anything they can imagine: get together with friends and family, work, learn, play, shop and create, with entirely new categories not available on phones/computers today.

The metaverse will be the successor to the mobile internet, enabling people to be able to feel present and express themselves in new immersive ways. That presence should allow people to feel they are together even if they are apart, whether in a chat with family or playing games and feeling like they are playing together in a different world of that game and conducting meetings as if face to face. The embodied internet would mean, instead of looking at a screen, users would feel they are in a more natural and vivid experience while connecting socially, and during entertainment, games and work, by providing a deep feeling of presence.

Several foundational concepts are required for the metaverse:


The defining quality of the metaverse—this should enable the ability to see people’s facial expressions and body language, and feel in the moment by being more immersed.


Avatars in meaverse
Avatars in metaverse

Avatars will be how people represent themselves rather than a static profile picture. The codec avatar is a 360-degree photorealistic avatar that can transform the profile image to a 3D representation with expressions, and realistic gestures that can make interactions richer. The avatar could have a realistic mode but also a mode used for work, socialising, gaming and clothing designed by creators that can be taken across different applications.

Home space:

Home space in mataverse
Home space in mataverse

The home space can recreate parts of the physical home virtually, add new parts virtually and add in customised views. The home space can store pictures, videos and purchased digital goods, have people over for games and socialising, and a home office to work.


teleporting in metaverse
teleporting in metaverse

A user can teleport anywhere around the metaverse to any space just like clicking a link on the internet.


Interoperability would allow someone to buy or create something that is not locked into one platform and can be owned by the individual rather than the platform. Meta is building an API (Application Programming Interface) to allow users to take their avatar and digital items across different apps and experiences. The interoperability would require ecosystem building, norm setting and new governance.

Privacy and safety:

privacy and security in metaverse
privacy and security in metaverse

The metaverse needs to build in privacy, safety, interoperability and open standards from the start, with features allowing a user choice in who they are with, the ability to be private or to block another user. The metaverse needs easy-to-use safety controls and parental controls, and also to take out the element of unexpected surprises.

Virtual goods:

Virtual goods in metaverse
Virtual goods in metaverse

The metaverse would allow the ability to bring items into the metaverse or project those into the physical world. A user can bring any type of media represented digitally (photos, videos, art, music, movies, books and games) into the metaverse. These items can also be projected into the physical world as holograms or AR objects too. Street art could be sent over and paid for. Clothing can also be created that is accurate, realistic and textured, and that can be purchased and bought.

Natural interfaces:

Natural interfaces
Natural interfaces

All kinds of devices will be supported. The metaverse will have the ability to be used on all types of devices ranging from using virtual reality glasses for full immersion to AR to still be present in the physical world, or through the use of a computer or phone to quickly jump in from existing platforms. Interaction and input can be through typing or tapping, gestures, voice recognition or even thinking about an action. In a future world, the user would not even need a physical screen as they could view a hologram for the images throughout the virtual world.

Author: Devesh Verma

Python Developer || Crypto || NFT || BLOCKCHAIN || IT Engineer __________ Twitter: tpfdevesh